Yoop wrote: ↑31 Dec 2024 14:45
williewasgreat wrote: ↑31 Dec 2024 14:30
Yoop wrote: ↑31 Dec 2024 14:12
no it is not , while it is true, some routes work better against zone versus man, Lafleur didn't have our receivers running those routes specifically, Lafleur isn't some idiot as some bloggers suggest and he sure as heck knows what Flores is doing, again the routes don't drastically change dependent on coverage.
and they don't change one iota at the level you coach.
Yoop, a major tenant of the west coast offense is that receivers will very often determine what pattern they run on a play based on the defense they see on that play. This is one of the learning issues that can impact how quickly receivers learn the nuances of the offense.
all true,I understand that, but again the route tree doesn't change, so when that receiver see's zone his break point changes, but the route is still the same, again Lafleur, Vrable, would be wise to this and speaking to our receivers concerning it.
I read something about this on Yahoo yesterday, and can't find the article now, didn't make sense then or now either, these kids had all of college and there NFL time to recognize zone and man coverage, and even if they didn't learn it our coaches do and these kids watch film of up coming opponents, with the coaches telling them what they see, now I would agree they may get it wrong on a play or two, but not all game, that's a reach for me Willie
There is ABSOLUTELY a big difference between playing passing O versus man and versus zone. That's why some route combos are called "man-beaters" and some are "zone-beaters".
Yes, the route tree
for an individual receiver is always pretty much the same. Route tree is just all the ways one WR can run. What you may not understand is that there are no individual man- or zone beating routes. It's not a league where you play only one receiver.
Saying the route tree doesn't change between man or zone is like saying the alphabet doesn't change between words. Putting those alphabets in different orders creates different words and sentences that mean different things and work for different functions. Like a combo of letters "abbghhmmuu" can be used to create "a bum GM hub" or "bah humbug".
It's
the combinations of routes and how they are timed that makes a passing play a man- or zone beater, and there are MAJOR differences there. That's why it's so important to use things like motion to recognize which coverage it is, and then if you don't get the coverage you want, call a "pan pan" to change to a different pre-determined route combo or use signals to change the play at the line.
Man-beaters tend to take an advantage of the fact the secondary players will run with their...man. That enables things like a route combo that creates a natural pick play, forces a CB to run through traffic to follow his guy, gets a WR matched up vs a LB, or a combo that creates isolated space for a pure 1-1 if you feel like your guy is gonna beat their guy mano a mano.
Zone-beaters take an advantage of the fact there are areas between the zones, and if a WR gets there at the right time, there will be a void. For example in cover-2 you tend to have an opening between the safeties and either behind or in front of the LBs, depending on how deep the LB drops. You can also run decoy routes to pull defenders one way to clear space in a zone, or to overload a zone which forces one defender to choose which WR to cover.
Now, if you run a zone-beater vs man coverage, there's still a chance a WR gets open, especially on extended plays. It's just a lesser chance.